XCOM: Enemy Unknown
2012 · Turn-Based Strategy · PC / Steam
XCOM: Enemy Unknown brought the franchise back with a turn-based tactical layer that generates genuine tension and a strategic metagame that forces hard choices about resource allocation. Permadeath transforms named soldiers into characters you care about losing, and the escalating alien threat keeps the pressure constant across an entire campaign. Map repetition and some simplified mechanics compared to the 1994 original hold it back slightly, but the core loop of fight, research, build, and fight again is one of the most compelling in the genre. Firaxis proved that this formula still works, and it opened the door for an entire wave of tactical strategy games that followed.