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Board Games BuzzVerdict

Clever Cubed

3.7 / 5
How we rate

2020 · 1-4 Players · ~30 min · Competitive


Clever Cubed arrives as the third entry in Wolfgang Warsch’s roll-and-write trilogy, and it carries the weight of expectations set by two successful predecessors. The formula is familiar by now: roll six colored dice, pick one at a time, mark your score sheet, and watch for combo chains. What distinguishes the third installment is a score sheet that pushes the interconnections between sections further than either previous game attempted.

Reception has been positive but tempered. Players who devoured the first two games found Clever Cubed to be a satisfying conclusion that adds genuine novelty. Others felt the series had reached a natural ceiling, and that a third variation on the same core couldn’t recapture the excitement of discovering the original. Both perspectives have merit, and where you land depends largely on how much mileage you’ve already gotten from the Clever system.

The Most Intricate Chains Yet

The redesigned scoring sections represent Warsch’s most ambitious sheet design. Each colored area introduces mechanics that weren’t present in either predecessor, and the bonus connections between sections have become a web rather than a set of paths. A single well-timed pick can cascade through three or four sections, and mapping out those possibilities in advance requires genuine strategic thought.

Some sections introduce conditional scoring that rewards committing to a long-term plan. Rather than simply filling spaces for immediate points, certain areas ask you to build toward a payoff that only materializes if you complete a specific pattern. This planning horizon gives the game more strategic texture than its predecessors, where turn-by-turn optimization was usually sufficient.

The dice selection mechanism still functions beautifully. Setting aside dice below your chosen value remains a clean, elegant constraint that creates real tension with every pick. In Clever Cubed, the interplay between what you need and what the dice offer feels more consequential because the branching paths on the sheet are more numerous. A roll that looks mediocre might actually be perfect if you’ve been building toward the right section.

Solo play continues to be a highlight. The scoring thresholds are tuned for the new sheet, and experienced solo players describe it as the most satisfying puzzle in the trilogy. The chains are harder to trigger but more rewarding when they fire, which creates a compelling challenge curve for players who have already mastered the first two sheets.

Diminishing Returns on Clever

The complexity increase comes at a cost. New players cannot easily enter the series here. The scoring sections are opaque without some experience with simpler roll-and-writes, and teaching Clever Cubed to someone who has never played the original requires significantly more table time. The game has drifted from its gateway roots into territory that primarily serves dedicated fans of the format.

Combo chains, while spectacular when they connect, can also create a frustrating experience when they don’t. The sheet is designed around interconnections, and a few bad rolls early on can leave you with a scoring path that never quite gets off the ground. The original had this issue too, but the simpler sections meant a bad start could still lead to a respectable score. In Clever Cubed, falling behind the combo curve can make the rest of the game feel like damage control.

The series fatigue is real for some players. A third score sheet variation on the same core mechanism inevitably carries less novelty than the first or second. Players who were enchanted by discovering the original’s combo system and then delighted by the sequel’s expanded version may find that a third iteration, no matter how well designed, can’t reproduce that feeling. The sheet may well be the best designed of the three, but design quality and emotional impact aren’t the same thing.

Multiplayer remains as solitary as ever, which by this third entry feels less like a design choice and more like a limitation of the format. The passive dice selection is still the only interaction point, and the increased complexity means players are even more focused on their own sheets.

A Trilogy’s Natural Arc

Clever Cubed works best when understood as the capstone of a series rather than a standalone game. Players who own all three can choose their sheet based on mood and complexity preference, which gives the trilogy genuine replay value as a collection. The original for casual games, the sequel for moderate depth, and Cubed for a serious puzzle. That tiered approach to the same system is something few game series achieve.

The design also reveals something interesting about the roll-and-write format’s ceiling. Warsch pushed the combo complexity about as far as a single sheet and six dice can go. Going further would likely require changing the core mechanism itself, which suggests three entries was the right number for this particular design space.

Is Clever Cubed Right for Your Table?

This is for players who have played and loved at least one of the previous Clever games and want the deepest version of that experience. Solo gamers looking for a portable brain-teaser will find it excellent. Groups of two who enjoy competing over parallel puzzles will get solid value from the tighter decision space.

Skip it if you’re new to roll-and-writes, if you found the previous entries too solitary, or if two variations on the Clever formula already felt like enough. The game doesn’t convert skeptics of the series. It rewards the faithful.

The Verdict on Clever Cubed

Clever Cubed closes out the trilogy by pushing combo complexity to its highest point, giving experienced players the deepest puzzle in the series. The new scoring sections are inventive and the chain reactions can be spectacular. But the increased difficulty narrows the audience, and the magic of discovery that defined the original is harder to recapture a third time. Fans of the series will find plenty to chew on here, even if the returns are diminishing.