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PC Games BuzzVerdict

Final Fantasy XV

3.6 / 5
How we rate

2018 · Action RPG · PC / Steam


Final Fantasy XV arrived on PC in 2018 as the Windows Edition, packaging the base game with all previously released DLC into what was positioned as the definitive version of a game that spent a decade in development hell. Originally conceived as Final Fantasy Versus XIII in 2006, the project underwent dramatic changes in scope, direction, and staff before finally releasing. That troubled history is both the source of its greatest strengths and most glaring weaknesses, and player discussion tends to revolve around the distance between what the game is and what it clearly could have been.

Community sentiment is deeply divided but overwhelmingly emotional. Players who love FFXV tend to love it despite its flaws, not because they don’t see them. The bond between the four main characters has inspired a passionate fanbase that considers their journey one of the most affecting in the franchise. Critics of the game are equally passionate, pointing to a story that clearly had chunks removed, a combat system that prioritizes spectacle over strategy, and a second half that abandons the open world structure entirely.

The Road Trip That Became the Story

The relationship between Noctis, Gladiolus, Ignis, and Prompto is FFXV’s beating heart and its most successful element. The road trip framing, four friends driving across a vast landscape on a journey that starts casual and grows increasingly heavy, gives the game an emotional texture that’s unlike anything else in the franchise. Idle car conversations, camp banter, Prompto’s photographs, and Ignis’s cooking create a sense of companionship that develops naturally over dozens of hours. These small moments land harder than many of the game’s scripted story beats.

The open world, while limited in traditional RPG terms, nails a specific feeling. Driving the Regalia across wide highways, stopping at diners and gas stations, taking on hunts in the wilderness, and camping under the stars captures a sense of travel and freedom that fits the game’s themes perfectly. The world looks gorgeous on PC, particularly at night when the lighting system shows off, and the sense of scale is impressive. Exploring with your friends feels like an adventure even when the activities themselves are simple.

The soundtrack by Yoko Shimomura is exceptional. From the sweeping orchestral themes to the quieter, more intimate pieces that accompany campfire scenes, the music elevates every moment it touches. The ability to listen to soundtracks from previous Final Fantasy games while driving the Regalia is a nostalgic touch that the community adores.

Summon sequences are some of the most visually spectacular moments in gaming. When the conditions align for a summon to appear, the scale and impact of these encounters create genuine jaw-dropping moments. They’re infrequent enough to remain special and powerful enough to feel like the desperate last resort they’re meant to represent.

A Story That Runs Out of Road

The narrative collapses in its second half. After spending dozens of hours in an open world that encourages leisurely exploration, the game funnels you into a linear sequence of chapters that feel rushed, incomplete, and tonally jarring. Key plot points are glossed over or handled in cutscenes that skip critical development, and characters who should be central to the story appear and disappear without the screen time they deserve. The feeling that significant story content was cut is impossible to ignore, and the DLC episodes, while valuable, shouldn’t have been necessary to understand the main narrative.

Combat looks flashy but lacks depth. The warp-strike and weapon-switching systems create visually exciting encounters, but the underlying mechanics are simpler than they appear. Holding the attack button and occasionally dodging gets you through most fights, and the AI companions, while charming in dialogue, are unreliable in combat. Link strikes and techniques add some tactical options, but the system never develops the strategic richness that the best action RPGs offer. Magic is implemented as a consumable item-crafting system that feels disconnected from the rest of combat.

Side quests are largely uninspired. The majority are fetch quests or basic hunts that don’t offer meaningful story content or world-building. They serve as reasons to explore the open world, and the exploration itself is their reward, but the quests themselves rarely rise above filler. The gap between the quality of the main character interactions and the quality of the side content is stark.

Technical performance on PC has improved significantly since launch but still shows inconsistencies. The game is demanding, and optimization has been an ongoing process. Load times, frame rate stability, and memory usage vary across hardware configurations, and while it runs well on capable systems, the optimization is less polished than some other Square Enix PC releases.

A Beautiful Mess With a Perfect Ending

The final chapter of FFXV, despite all the narrative shortcuts that precede it, lands with devastating emotional force. The game’s ending sequence draws on dozens of hours of accumulated affection for these characters and delivers a payoff that many players rank among the most moving moments in the franchise. It’s a testament to the strength of the character writing that the ending works as well as it does despite the structural problems that lead to it.

Should You Play Final Fantasy XV?

If you can embrace a flawed but emotionally resonant journey, FFXV offers an experience that’s genuinely unique within the franchise. Players who value character relationships and atmospheric exploration will find a lot to love. The Windows Edition with all DLC is the best way to experience the game, as the additional episodes fill critical narrative gaps. Skip it if incomplete storytelling frustrates you more than good character work can compensate for, or if you want mechanically deep combat from your action RPGs.

The Verdict on Final Fantasy XV

Final Fantasy XV is a game you want to defend even when you can see everything wrong with it. The brotherhood between its four leads, the warmth of its road trip structure, and the emotional power of its conclusion represent something genuinely special. The storytelling gaps, the shallow combat, and the abandoned open world in the second half represent a game that never fully became what it was meant to be. Both of those things are true simultaneously, and your experience with FFXV depends entirely on which truth weighs more for you.