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Mobile Games BuzzVerdict

The Pathless

4.1 / 5
How we rate

2020 · Action Adventure


The Pathless comes from Giant Squid, the studio behind Abzu, and it carries forward that team’s gift for environmental storytelling and visual splendor. Released on Apple Arcade alongside console versions in 2020, the game casts you as a hunter navigating a cursed island, using a bow not just for combat but as the primary tool for maintaining speed and momentum across the open world. It’s an unusual design choice that turns traversal from a chore into the game’s most satisfying system.

Community reception has been enthusiastic about the movement system and visual design, with most criticism directed at the combat encounters and boss fights that interrupt the flow of exploration. The consensus is that The Pathless is a beautiful game that’s at its best when it lets you run.

Movement as Music

The core traversal mechanic is brilliant. As you sprint across the island, glowing talismans appear in the environment. Hitting them with your bow while running builds a speed meter that keeps you moving faster and faster. The rhythm of spotting targets, drawing, and releasing while maintaining momentum creates a flow state that few games achieve. At top speed, the hunter glides across the landscape with a grace that makes simple locomotion feel rewarding.

The open-world design complements this system perfectly. The island is divided into regions, each presided over by a corrupted spirit that must be freed through puzzle-solving and exploration. You can approach these regions in any order, and the lack of a minimap or waypoints encourages you to follow your instincts and visual landmarks. The world is readable through its art direction, with towers, ruins, and light sources guiding you organically.

Giant Squid’s environmental artistry is exceptional. Each region has a distinct biome and color palette, from dense forests to frozen peaks, and the lighting shifts dramatically as you cleanse corrupted areas. The transformation from cursed darkness to restored beauty provides a visual reward that reinforces the narrative of healing a broken world.

When the Flow Breaks

The boss encounters introduce stealth sequences where a corrupted spirit hunts you across the landscape, and these sections clash with the rest of the game’s design philosophy. Movement goes from liberating to restrictive as you crouch behind cover and avoid detection. The tension is effective the first time, but repeated stealth phases in each region follow the same pattern and lose their impact quickly.

The boss fights themselves are visually spectacular but mechanically repetitive. Each follows a similar structure: dodge attacks, shoot weak points, and complete a scripted sequence. The pattern recognition required is minimal, and experienced action-game players will find the encounters more cinematic than challenging. The gap between the visual spectacle and the actual gameplay depth is noticeable.

Puzzle design throughout the island is competent but rarely surprising. Most puzzles involve manipulating weights, directing light beams, or using your eagle companion to reach new areas. They serve the exploration well but don’t produce the “eureka” moments that the best puzzle-adventure games deliver.

A Game About the Journey

The Pathless succeeds most fully as a meditation on movement and landscape. When you’re sprinting across an open field, chaining bow shots to maintain speed, with Austin Wintory’s score swelling behind you, the game achieves something special. The destination matters less than the sensation of getting there, which is appropriate for a game called The Pathless.

The eagle companion adds emotional weight to the journey. Your bond with the eagle is conveyed through animation and interaction rather than dialogue, and moments where the eagle is in danger carry real tension because of the tactile connection you’ve built through hours of cooperative movement.

Should You Play The Pathless?

Players who value movement, exploration, and environmental beauty will find The Pathless deeply satisfying. With a controller on iOS, it plays like a console game, and the traversal system is one of the most inventive mechanics on mobile. If you’ve ever wanted a game where running feels like the reward, this delivers.

Skip it if you want challenging combat, complex puzzles, or structured gameplay. The Pathless is a mood piece that prioritizes sensation over mechanical depth, and players who need goals, difficulty curves, and systems mastery will find it too relaxed for their tastes.

The Verdict on The Pathless

The Pathless turns the act of moving through a world into something beautiful and compelling. Giant Squid’s environmental artistry is stunning, the bow-based speed system is inventive, and the open-world design rewards curiosity without ever pressuring you. The boss encounters and stealth sections don’t match the quality of the exploration, and the puzzles stay safely within familiar territory. But the core experience of sprinting across this island, building speed, and soaking in the atmosphere is so satisfying that the weaker elements feel like brief interruptions in an otherwise graceful journey.