Dungeon of the Endless
2020 · Roguelike Tower Defense
Dungeon of the Endless is a genre-blending original that combines roguelike exploration, tower defense, and squad management into something no other game has successfully replicated. The core design is inventive and tense, with every opened door creating a risk-reward calculation that keeps runs feeling unpredictable even after dozens of attempts. The mobile port undermines that experience with a cramped interface, small text, and touch controls that aren't precise enough for a game where one misplaced tap can end a run. If you have a tablet, the experience improves considerably. On a phone, the game fights against its own platform. It's a brilliant design trapped in a frustrating wrapper, and whether the brilliance outweighs the frustration depends on your tolerance for UI friction and your screen size.