Nioh: Complete Edition
2017 · Action RPG · PC / Steam
Team Ninja brought Nioh to PC in 2017 as a Complete Edition bundling the base game with its three expansions: Dragon of the North, Defiant Honor, and Bloodshed’s End. Set during a fictionalized version of Japan’s Sengoku period, the game blends historical events with yokai mythology and delivers combat that prioritizes speed, precision, and mechanical mastery. Community reception on PC has been broadly positive, with players praising the combat depth while acknowledging that the port and level design have clear rough edges.
Community conversation around Nioh typically centers on its combat system, which players consistently call out as one of the fastest and most technical in the genre. Those who connect with the stance system and Ki management tend to become devoted advocates. Those who bounce off the complexity or hit the game’s difficulty walls tend to land on the other side of the conversation entirely.
Stances, Ki, and the Art of the Kill
Nioh’s combat system is built around three stances, high, mid, and low, each offering different attack speeds, damage output, and dodge behaviors for every weapon type. Switching between stances mid-combo is where the depth lives. A high-stance overhead strike into a low-stance dodge into a mid-stance finishing blow creates the kind of flow that feels almost rhythmic once it clicks. Ki Pulse, the system that lets you recover stamina by timing a button press after attacks, adds another layer that rewards precise execution and punishes button mashing.
Weapon variety is strong, with each type playing differently enough that switching between them changes how you approach fights. The katana feels nothing like the kusarigama, which feels nothing like the dual swords. Each weapon class has its own skill tree that unlocks new moves and passive abilities, giving players real reasons to experiment and specialize.
The loot system borrows from the action RPG tradition, showering players with equipment drops that have randomized stats, set bonuses, and rarity tiers. It turns every mission into a hunt for better gear and adds a layer of build crafting on top of the action mechanics. Finding a piece that completes a set bonus or pushes a specific build over the edge provides a different kind of reward than pure combat mastery.
All three DLC expansions add substantial content, including new weapon types, regions, and storylines that extend the game well beyond its base campaign. For players who want volume alongside quality, the package delivers.
Rough Maps and Recycled Encounters
Level design is Nioh’s most consistent weakness. Most stages attempt the interconnected shortcut approach, but the execution rarely comes together as well as the games that popularized that design philosophy. Early missions feature open spaces where the objective is visible from the start but blocked by predictable obstacles. Later missions introduce more complex layouts, but the lack of visual landmarks makes navigation confusing rather than exploratory. Too many areas feel like maze-like corridors without enough distinct features to keep your bearings.
Mission-based structure isolates each area behind a world map, which breaks the sense of moving through a connected world. It’s a design choice that works for replay value and co-op, but it sacrifices the feeling of a continuous journey that other action RPGs provide.
Late-game content leans too heavily on recycled enemies and inflated health pools. Opponents that were interesting the first few times become damage sponges with the same attack patterns, and new challenges come from stat increases rather than new mechanics. The endgame loop rewards players who love optimizing builds, but those looking for fresh encounters will find diminishing returns.
On the technical side, the PC port has a history of issues. Optimization problems affected performance at launch, and while patches have improved things, the game still has a reputation for inconsistent frame rates on certain hardware configurations. Controller play is strongly recommended over keyboard and mouse.
Where the Samurai Stands
Nioh occupies a specific niche for players who want combat complexity above everything else. The stance system and Ki management create a higher mechanical ceiling than most action RPGs, and the loot layer gives long-term players a reason to keep grinding after the story ends. It’s a game that asks for investment and pays it back generously, but only if you’re willing to push past its structural limitations.
Should You Play Nioh: Complete Edition?
Players who prioritize deep, technical combat and don’t mind a loot-heavy progression system should try this. If you’ve finished other games in the genre and want something faster and more mechanically demanding, Nioh fills that space well. The Complete Edition’s value proposition is hard to argue with given the amount of content included.
Skip it if confusing level design and mission-based structure are dealbreakers for you, or if you prefer interconnected world design over isolated stages. Players who want polish over depth in their action RPGs may find the rough edges too prominent.
The Verdict on Nioh: Complete Edition
Nioh: Complete Edition packs Team Ninja’s demanding samurai action RPG and all three DLC expansions into a single package that offers hundreds of hours of content for players willing to invest in its systems. The stance-based combat is faster and more technical than most games in the genre, and the loot system adds a layer of build crafting that keeps progression rewarding well into the endgame. Level design stumbles and late-game repetition prevent it from reaching the peaks of its best fights, but the combat alone makes it essential for anyone who wants their action RPGs sharp and unforgiving. It’s a rougher experience than its sequel, but the foundation it laid is remarkable.