PC Games BuzzVerdict

Jagged Alliance 3

4.0 / 5

2023 · Tactical RPG · PC / Steam


Twenty years is a long time to wait for a sequel. Jagged Alliance 2, released in 1999, became one of the most beloved tactical RPGs ever made, and every attempt to revive the franchise in the intervening decades either failed outright or missed what made the originals special. When Haemimont Games, the studio behind the Tropico series, announced Jagged Alliance 3 under publisher THQ Nordic, the community braced for another disappointment. What they got instead was something that felt, for the first time since the turn of the millennium, like a proper Jagged Alliance game.

Community reception landed firmly positive. Steam reviews reflect strong approval, with players consistently highlighting the tactical combat depth and mercenary personality as the game’s core strengths. Criticism exists, focused mainly on tonal inconsistencies and some areas where the game doesn’t quite match the depth of its legendary predecessor. But the overall sentiment is clear: Haemimont understood the assignment.

Mercenary Personalities and Tactical Freedom

The mercenaries are Jagged Alliance 3’s heart, and Haemimont nailed them. Each hireable merc comes with a distinct personality expressed through extensive voice acting, biographical detail, and relationships with other mercs that play out during missions and in camp. Some refuse to work together. Others perform better in specific pairings. Eastern European mercs have opinions about Russian ones. The sheer volume of recorded dialogue means that squad dynamics feel organic rather than scripted, and discovering how different mercenary combinations interact is one of the game’s lasting pleasures.

Tactical combat offers the depth the series is known for. Elevation, stance, cover, and terrain all matter in ways that create satisfying decision-making without overwhelming the player. A prone sniper on high ground with a clear sightline is devastating. A close-quarters specialist flanking through a building while the rest of the squad provides covering fire creates emergent moments that feel earned rather than choreographed. Stealth is a viable approach for many encounters, allowing players to thin out enemy positions before committing to a full engagement.

Beyond the battlefield, the strategic layer ties everything together with real tension. Mercenary contracts cost money, and time spent healing, repairing equipment, or training uses up days while those contracts keep ticking. Managing your budget while maintaining a combat-ready squad forces hard choices about who to hire, when to rest, and which territories to prioritize. Capturing and holding sectors generates income, but spreading too thin leaves your positions vulnerable. This layer of resource management gives the tactical missions context and consequences that make every engagement feel like it matters beyond the immediate fight.

Two-player online co-op lets friends split squad control during tactical missions, and the mod support built into the game has already produced a healthy library of community content. The addition of controller support and Steam Deck compatibility means the game travels well beyond the desktop.

The Tonal Tightrope and Missing Depth

The humor doesn’t always land where it should. Jagged Alliance has always mixed dark comedy with tactical seriousness, and the originals found a balance that felt natural. Jagged Alliance 3 sometimes pushes the comedy too hard, with writing that clashes against the game’s war-torn African setting. Some mercenary dialogue comes across as trying too hard to be funny rather than letting the humor emerge from situations. The tone can shift from a tense firefight to a joke that undercuts the gravity of what just happened, and those transitions aren’t always smooth.

Writing quality is uneven across the game. The mercenary banter and individual character work are strong, but some of the broader story dialogue and NPC interactions don’t reach the same standard. Players who loved the writing in Jagged Alliance 2 will notice moments where the successor doesn’t quite match the original’s wit or subtlety.

Weapon variety is smaller than what Jagged Alliance 2 offered, and for a series where loot and equipment management are core pleasures, this feels like a notable gap. Customization options exist, and the weapons that are present feel distinct from each other, but the variety doesn’t quite satisfy players who spent hundreds of hours in the predecessor sorting through an extensive armory.

Level design occasionally creates frustration through unreachable areas that look accessible. Sectors sometimes have buildings, rooftops, or terrain features that visually suggest the player should be able to reach them but can’t. In a tactical game where positioning is everything, these invisible walls break the illusion that the battlefield is a cohesive space.

Music serves its purpose without leaving a strong impression. Music is functional but forgettable compared to the game’s other production values, and in sessions that can stretch across many hours, a more memorable score would have enhanced the atmosphere.

A Franchise Reborn After Two Decades

Haemimont Games pulled off something that seemed impossible after twenty years of failed attempts. They built a game that understands what made Jagged Alliance work, updated it with modern production values and interface design, and delivered an experience that stands alongside the originals rather than in their shadow. Not everything lands perfectly, but the foundation is strong enough that the weaknesses feel like areas for improvement rather than fundamental flaws.

Mod support and ongoing updates suggest a game with staying power. Community-created content is already expanding the experience beyond what shipped, and the developers have continued refining balance and adding quality-of-life improvements.

Should You Play Jagged Alliance 3?

Fans of tactical RPGs who want a game where every squad member feels like a character rather than a stat block will find exactly that here. If you enjoy managing resources under pressure, making hard choices about squad composition and territorial control, and solving tactical puzzles with multiple viable approaches, Jagged Alliance 3 delivers consistently. Players who loved the originals will recognize the DNA even through the modern polish.

Skip it if tonal inconsistency in writing will pull you out of the experience. If you need a massive weapon roster to stay engaged with a tactical game, the selection here may feel limited. And if you prefer your tactical games short and focused rather than long campaigns with strategic management layers, the scope of this one might be more than you want.

The Verdict on Jagged Alliance 3

Jagged Alliance 3 is the sequel the franchise deserved, arriving two decades late but arriving right. The mercenary roster bursts with personality, the tactical combat rewards creative thinking and careful positioning, and the strategic management layer gives every mission weight beyond the immediate firefight. Tonal clashes and a smaller weapon selection keep it from perfection, but these are minor complaints against a game that revived a beloved series with confidence and craft. For tactical RPG fans, this is one of the best entries the genre has seen in years.