The premise of See is irresistible. Centuries after a virus wiped out most of humanity and left the survivors permanently blind, civilization has rebuilt itself around a world without sight. Touch, sound, and smell have become the primary senses around which culture, warfare, religion, and daily life are organized. Into this world come two children who can see, and their existence threatens to upend everything blind humanity has built. Apple TV+ launched See alongside the platform itself, betting big on a high-concept sci-fi epic headlined by Jason Momoa.
Baba Voss, leader of the Alkenny tribe, becomes the adoptive father of twins born with the ability to see. In this world, sight is considered a heresy, and the twins’ existence draws the attention of the Witchfinder General and the warring kingdoms of the world. Baba Voss must protect his family while navigating a world where the very concept of vision is treated as blasphemy and weapon.
A Blind World Built with Remarkable Detail
The world-building in See is its strongest suit by a significant margin. The show puts extraordinary thought into how a blind civilization would actually function: how people navigate terrain, how warfare would be conducted, how architecture would be designed, how language and metaphor would evolve without visual reference points. The result is a setting that feels genuinely alien despite being Earth, and the detail work consistently rewards attention.
Jason Momoa is perfectly cast as Baba Voss. His imposing physical presence gives the action sequences real weight, and he brings a quiet tenderness to the family scenes that prevents Baba Voss from being a one-note warrior. Momoa has limited range in some areas, but within the specific demands of this role, he’s commanding and emotionally present. The action choreography, designed around blind combatants who fight using sound and spatial awareness, is inventive and frequently thrilling.
The show’s exploration of how sight would be perceived by a blind civilization is genuinely thought-provoking. The religious persecution of sighted people, the fear that vision inspires, and the political implications of a sense that confers obvious advantages create a rich thematic landscape. The show draws parallels to real-world persecution of difference without being heavy-handed about the metaphor.
Dave Bautista’s arrival in season two as Baba Voss’s brother Edo adds a welcome new dimension to the show. The sibling rivalry and personal history between Momoa and Bautista’s characters inject fresh energy and personal stakes into the larger political conflicts. Their physical confrontations are exactly as impactful as you’d hope from two performers of their stature.
Plotting That Can’t See Where It’s Going
The narrative of See doesn’t maintain the same inventiveness as its world-building. The plot often falls back on familiar genre tropes: tribal politics, betrayals, chosen-one children, and wars of succession that could belong to any fantasy series with a find-and-replace on the terminology. The blind premise elevates the setting but doesn’t always elevate the story being told within it.
Character development beyond Baba Voss is inconsistent. Some supporting characters receive compelling arcs while others remain functional rather than dimensional. Queen Kane, initially a fascinating antagonist, becomes less interesting as the show progresses and her motivations narrow. The children whose sight drives the entire plot are less compelling than the blind characters navigating the world around them.
The show’s pacing struggles across all three seasons. Episodes alternate between propulsive action sequences and slower political scenes that don’t always earn their length. The balance between spectacle and substance tilts toward spectacle more often than the show’s premise warrants, and some subplots that should be trimmed linger across multiple episodes.
The logical implications of a blind world aren’t always consistently applied. There are moments where characters seem to function with a spatial awareness that stretches plausibility, and some of the military tactics depicted would be challenging even for sighted armies. The show asks for suspension of disbelief in these moments, which is reasonable for a fantasy series, but it occasionally undermines the careful world-building that is the show’s main draw.
What You Don’t See Defines You
See’s most interesting idea is that humanity defined by limitation isn’t diminished. The blind world the show depicts isn’t a broken version of our own. It’s a different version, with its own beauty, culture, and logic. The arrival of sight doesn’t save this world. It threatens it. The show at its best makes you question whether vision is the gift we assume it to be, or whether it’s just one way of experiencing a world that has many.
Should You Watch See?
If you’re drawn to ambitious world-building and want a visually impressive (ironically) action series with a genuinely unique premise, See delivers enough to justify the commitment. Momoa is excellent in the role, the fight choreography is creative, and the setting is unlike anything else on television. Fans of post-apocalyptic fiction, epic fantasy, or shows like The Last Kingdom will find familiar pleasures in a fresh context. Skip it if you need plotting as inventive as the premise, or if narrative inconsistencies undermine your ability to stay invested. See’s eyes are bigger than its stomach, but the vision is still worth seeing.
The Verdict on See
See is a show built on one of the most compelling premises in recent sci-fi, and the world-building that premise inspires is consistently impressive. Jason Momoa anchors the show with physical authority and emotional sincerity, and the best episodes deliver action and thematic depth in equal measure. The plotting and character development don’t always rise to the level of the concept, and the series as a whole is less than the sum of its strongest parts. But the parts that work, the carefully imagined blind civilization, the inventive combat, and the central question about what defines human capability, make it a worthwhile experience for viewers willing to look past its weaknesses.