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PC Games BuzzVerdict

Spelunky 2

4.3 / 5
How we rate

2020 · Roguelike Platformer · PC / Steam


Mossmouth released Spelunky 2 in 2020, and the conversation around it has been inseparable from the original ever since. The sequel takes the procedurally generated roguelike platformer formula and expands it in every direction: more biomes, more mechanics, branching paths through the world, and online multiplayer. The question that divides the community isn’t whether it’s good, but whether bigger means better.

Reception has been strongly positive, though the comparison to the original creates an interesting dynamic. Some players consider Spelunky 2 the definitive version of the concept. Others feel the original’s tighter design made for a more cohesive experience. Both groups tend to agree that the sequel is an excellent game on its own terms.

Deeper Caves, Higher Ceilings

The branching path system is the biggest structural addition, and it transforms how runs play out. Where the original moved through a fixed sequence of zones, Spelunky 2 lets you choose between different biomes at transition points. This creates genuine strategic decisions about risk and reward before you’ve even entered a level, and it means two players can have dramatically different experiences on the same run. The variety this adds to long-term play is enormous.

Controls received subtle but meaningful refinements. Movement feels smoother, animations communicate more information, and the interaction between the player and the physics system has been polished to a shine. These improvements are easy to miss in isolation but make the moment-to-moment play feel more responsive than the original.

Online co-op fills the biggest gap in the first game’s feature set. Playing with friends no longer requires sitting in the same room, and the netcode handles the chaos of multiplayer Spelunky well enough that the experience translates. Local co-op remains available too, so the sequel covers both bases.

The interlocking systems reach a new level of complexity. Liquid physics, rideable mounts, new enemy interactions, and layer upon layer of hidden mechanics create a game that keeps revealing new possibilities long after the basics are mastered. Players with hundreds of hours regularly discover interactions they hadn’t seen before, which speaks to how deep the systemic design runs.

The Difficulty Question

Spelunky 2 is harder than the original, and that’s the most common criticism even among fans. The increased complexity means more ways to die, and some of those deaths can feel unfair to players still learning the systems. Finishing a run successfully happens rarely even for skilled players, with completion rates hovering around one in ten for experienced hands. That ratio is part of the design, but it can make early sessions feel punishing rather than educational.

The branching structure, while excellent for variety, can make progression feel less clear. In the original, you always knew which zone came next. In Spelunky 2, choosing the wrong path can expose you to biomes you’re unprepared for, and the game doesn’t signal difficulty differences between branches clearly. Learning which routes suit your skill level is its own meta-challenge.

Some players feel the original had a tighter, more focused design. The additional complexity in Spelunky 2 adds depth, but it also adds friction. More mechanics means more things to track, more interactions to learn, and more ways for a run to collapse from something you didn’t fully understand. Whether that represents welcome depth or unnecessary complication depends on how much time you’re willing to invest.

Mastery as the Reward

Spelunky 2 doesn’t give you much in terms of permanent progression. No unlockable upgrades carry between runs. No experience bars fill up. The reward is knowledge and skill, and the game trusts that to be enough. For the right player, that purity of design is exactly the appeal. You get better because you understand more, not because a number went up.

Should You Play Spelunky 2?

Anyone who loves roguelikes, precision platformers, or games that respect mastery will find one of the best examples of all three here. Online co-op makes it more accessible as a multiplayer experience than the original, and the branching paths give solo players enormous replay value. If you enjoyed the first Spelunky, the sequel delivers more of what made it great.

Skip it if the original’s difficulty already pushed your limits. Spelunky 2 raises the floor and the ceiling, and players who found the first game too punishing won’t find relief here. The lack of difficulty options or permanent progression means the game meets you on its terms or not at all.

The Verdict on Spelunky 2

Spelunky 2 expands on the original’s formula with deeper systems, branching paths, and online co-op while keeping the precise, fair design that made the series a genre benchmark. Runs move fast, deaths come faster, and the layers of interlocking mechanics create a game that reveals new depth hundreds of hours in. It’s harder than the original and less forgiving about it, which keeps the ceiling high for dedicated players while making the entry point steeper for everyone else.