Best Multiplayer Games on PC
The best multiplayer PC games to play with friends, from co-op survival adventures to creative sandboxes.
PC gaming has always been the natural home for multiplayer. From LAN parties in the late 90s to dedicated servers and cooperative campaigns that span hundreds of hours, the platform offers a depth of shared experiences that nothing else can match. The best multiplayer games on PC aren’t just single-player titles with a co-op mode bolted on. They’re games where the presence of other people transforms the experience into something fundamentally different and better.
These seven games cover a wide range of what multiplayer can mean. Survival crafting worlds that become shared projects over weeks. Shooters where class synergy and teamwork turn chaos into triumph. Puzzle and action games designed so completely around cooperation that playing alone isn’t even an option. What connects them is that each one understood how to make the act of playing together feel essential rather than optional. Ratings range from 4.2 to 4.8, and every game here has earned its place through community consensus that holds up years after release.
Surviving and Building Together Across Open Worlds
Three games on this list take the survival crafting formula and turn it into a cooperative canvas. Each approaches the concept differently, but all three are at their best when friends divide up responsibilities and invest in a shared world.
Terraria is the most content-dense game here by a significant margin. Re-Logic has spent over a decade adding free updates to what started as a 2D sandbox in 2011, and the result is a game with thousands of items, dozens of bosses, and a progression system that keeps revealing new layers long after you assume you’ve seen everything. Boss fights give the game a structure that pure sandboxes lack, gating access to new materials and biomes while demanding preparation and gear optimization. Co-op turns the already expansive loop into something special. Friends can divide labor between mining, building, and combat, and coordinated boss fights become memorable events. The early hours can be confusing thanks to minimal onboarding, and the 2D perspective undersells the game’s staggering depth. But for the price of a fast-food meal, this offers one of the best value propositions in gaming. Rated 4.7 stars.
Valheim caught lightning in a bottle when it hit early access in 2021. Iron Gate AB built a Viking-themed survival crafting game where atmosphere does as much heavy lifting as the systems themselves. The building system is best-in-class, with structural integrity mechanics that make construction feel like actual engineering. Exploration hits a sweet spot that the genre rarely finds, with each biome carrying its own identity, and sailing between procedurally generated islands adds an entire layer of adventure on its own. Boss progression gives the whole experience a natural rhythm of preparation and confrontation. Supporting up to ten players on a server, Valheim transforms when a group divides responsibilities. Someone mines ore while someone else builds the base, and the shared investment in a Viking settlement creates stories players carry with them long after they log off. Combat could be deeper, and the pace of content updates has tested community patience, but what already exists offers hundreds of hours of quality gameplay. Rated 4.2 stars.
Don’t Starve Together brings a gothic, Tim Burton-inspired aesthetic to cooperative survival, and nothing else in the genre looks or feels quite like it. Klei Entertainment rebuilt their solo survival game for multiplayer in 2016, and the transition changed the dynamic fundamentally. Each character has unique abilities and drawbacks, which means a well-composed group where strengths complement each other is far more capable than a random assortment. Survival systems are deep and interconnected. Food spoils, seasons reshape the environment, sanity degrades with exposure to darkness and eldritch creatures, and seasonal bosses like the Deerclops arrive to test your preparations. Years of free content updates have expanded the game far beyond its launch version. The learning curve is steep and the game is deliberately unhelpful about teaching its mechanics, which drives away some players before the depth reveals itself. For those who commit, the shared moments of cooperative panic, scrambling to survive a hound wave while half the group explores a cave, are what make this the definitive version of Don’t Starve. Rated 4.3 stars.
Shooting Through Chaos as a Team
Two co-op shooters on this list prove that gunning down hordes with friends never gets old, though they approach the formula from very different angles and eras.
Deep Rock Galactic is built on one of the smartest class systems in cooperative gaming. Ghost Ship Games gave each of their four dwarf classes a distinct role, movement tool, and weapon loadout, creating a dynamic where every player on the team matters without requiring rigid coordination. The Scout lights up caverns and reaches distant resources. The Engineer builds platforms and turrets. The Driller carves tunnels through solid rock. The Gunner provides heavy fire and ziplines. Procedurally generated cave systems mean that memorization never replaces adaptation, and the mission variety keeps things fresh across hundreds of hours. Ghost Ship earned enormous goodwill through cosmetic-only DLC with no battle passes or predatory monetization, and that respect fostered one of the friendliest online communities in gaming. New players report being welcomed rather than punished for mistakes. The core gameplay loop can plateau past the hundred-hour mark if you need constant mechanical escalation, but the game is so well-calibrated for drop-in sessions with friends that most players find themselves coming back anyway. Rated 4.5 stars.
Left 4 Dead 2 defined cooperative zombie shooting in 2009 and still hasn’t been surpassed at its own game. Valve’s AI Director reads how the team is performing and adjusts enemy intensity in real time, creating a natural tension curve that feels different every run even on campaigns played dozens of times. The pacing separates it from every game that tried to follow it. Campaigns build from tense exploration through escalating fights to desperate finales in roughly thirty to forty minutes, short enough for a weeknight but intense enough that finishing feels earned. Workshop mod support has extended the game’s life far beyond what anyone expected, with custom campaigns, character skins, and total conversions numbering in the tens of thousands. Several competitors have tried to capture this formula, and the consistent community take is that none have nailed the same rhythm. Public matchmaking can be hostile toward newcomers, and the gunplay shows its age against modern shooters. Bring friends and you get one of those rare games where age has become a feature rather than a flaw. Rated 4.3 stars.
Cooperation as the Entire Design Philosophy
Some multiplayer games let you play with others. These two were built so completely around the concept of cooperation that they represent something closer to shared experiences than traditional games.
Portal 2 sits at the top of this list and near the top of any list of the best games on PC, period. Valve’s 2011 puzzle game features a legendary single-player campaign with writing that ranks among the funniest in gaming, from GLaDOS’s sharper return to Wheatley’s manic energy to Cave Johnson’s monologues that players still quote over a decade later. But the cooperative campaign is what earns Portal 2 its place here. Two players control Atlas and P-body, each with their own portal gun, meaning four portals are in play at once. Every puzzle in the co-op campaign was designed from the ground up for cooperative thinking, demanding real communication and coordination. The moments where a solution clicks after both players work through the spatial logic together create the kind of shared problem-solving that most cooperative games only aspire to. Steam Workshop support has kept the game alive with hundreds of thousands of community-made test chambers. Puzzles occasionally run easier than dedicated puzzle fans want, but that’s a minor complaint against a game that does nearly everything right. Rated 4.8 stars.
It Takes Two bet everything on cooperative play and won Game of the Year for it. Hazelight Studios built a game that cannot be played alone. Every moment requires two people working together, and the result is a level of cooperative design focus that no other game matches. The defining achievement is mechanical variety. Each chapter introduces entirely new abilities for both players, and those abilities are always different between the two characters. One chapter has one player controlling a magnet while the other fires nails. Another introduces a tree sap gun paired with a match-based flamethrower. Entire control schemes and genres shift from chapter to chapter, with platforming, rail shooting, dungeon crawling, and isometric combat all appearing before any single idea wears out. A Friend’s Pass system lets one person own the game while their partner plays free, removing the biggest barrier to co-op entry. The story about a divorcing couple stumbles where it should soar, and some chapters stretch past the point where their mechanics stay fresh. But as a shared experience between two people, there’s almost nothing else like it. Rated 4.3 stars.
Why These Seven Games Define PC Multiplayer
What makes a multiplayer game great isn’t just the ability to play with other people. It’s the feeling that having someone else there changes the experience in ways the game couldn’t achieve alone. Every title on this list understood that principle and committed to it.
Terraria and Valheim turn shared worlds into long-term projects where the investment of building something together creates a bond that persists between sessions. Don’t Starve Together makes survival personal, where your character’s unique abilities become essential to the group’s success. Deep Rock Galactic and Left 4 Dead 2 prove that cooperative shooters thrive on complementary roles and adaptive challenges. Portal 2 and It Takes Two demonstrate that designing exclusively around cooperation produces moments of shared discovery that nothing else replicates.
These games span from 2009 to 2021, and every one of them remains worth playing today. Some have thriving modding communities that keep adding content. Others receive ongoing developer support years after launch. All of them reward the simple act of sitting down with a friend and playing something together, which is ultimately what the best multiplayer games on PC have always been about.